Xenoblade Chronicles X: Definitive Edition is the best iteration of Monolith Soft’s impressive open-world masterpiece. I’m so happy that the game is on a platform many people own, so they can finally experience the wondrous world of Mira for the first time, just as I did in 2015. Xenoblade Chronicles X is the most impressive execution of the open-world concept I’ve ever experienced, and the fact that it retains that lofty designation for me even after ten years and countless open-world RPGs is a testament to Monolith Soft’s monumental achievement in RPG game design.
Xenoblade Chronicles X: Definitive Edition is nothing but an exquisite return to one of the most ambitious games released in the previous generation. Now on the Nintendo Switch, it's more ambitious, more accessible, slicker and more welcoming than ever before. The successful audiovisual work has brought the 2015 original to our time where it fits perfectly, its enormous, varied and gorgeous world is a thrill to explore, the very dynamic combat system grips players from the first moment, and there's even an extra chapter that adds a new layer of challenge to the experience.
Probably one of the best remasters ever made. The amount of effort the developers put into improving an already insanely ambitious game is commendable. The game is hold back by the Switch 1 hardware, but that is not the games fault, hopefully it will get an update patch on Switch 2 to make justice to planet Mira, the best setting in an open world game.
Enriched with relevant content on Switch, the remaster of Xenoblade Chronicles X respects the direction desired by the series creator since its beginnings. It aims for the point of balance between Japanese and Western role-playing games by offering a dizzying world in its disproportionate excess and gigantism, like a permanent ode to discovery. This exhilarating immensity does much more than serve the game's narrative. It matches the perfect fluidity that connects the action and exploration phases to offer a tailor-made experience enhanced by an epilogue essential if we want to know the end point of the story.
Xenoblade Chronicles X: Definitive Edition is a stellar remaster that goes far beyond just visual enhancements, delivering a wealth of gameplay refinements and quality-of-life improvements. It’s an essential experience for longtime fans and a surprisingly welcoming entry point for newcomers to the series.
Although it’s not the strongest entry in the series narratively, Xenoblade Chronicles X delivers a fantastic sense of exploration and a truly original mecha dimension to this unique single-player MMO-like JRPG world. The remaster doesn’t change much, but it ensures that the game finally gets the attention it deserves.
Xenoblade Chronicles X remains stuck in the game design of 10 years ago, padded with hackneyed dialogue, pinballing the player from silly quest to tired kill quotients. Sure, it occasionally surprises you with a stunning panorama or confronts you with a colossal enemy. Even then, though, it’s not long before you’re engaged in a repetitive combat loop where your attacks trigger automatically and your optimum strategy relies on approaching enemies from the rear.
I've recently finished the game with 120 hours on my save file. X is the only game in the series to be open-world and leans more into sci-fi than the others in the series. For this and many other reasons, X is typically viewed as the "black sheep" of the series, but does not deserve that reputation. Compared to the others, X has a much weaker story but that's made up for in its expansive world and surprisingly deep gameplay as well as the fascinating ideas it comes up with during its story, particularly those revealed in Chapters 5 and 12. The lore is surprisingly deep as well, especially in the side-content. Its side-quests are arguably the best in the series and add a lot to the world of Mira. This game undoubtedly has the best exploration in the entire series. Overall, do not go into Xenoblade X expecting it to be like the others in the series. X does not have Chain Attacks, it has "Overdrive", for instance.
The added Chapter 13 and its three "Acts" are unique to the Definitive Edition. Ch. 13 wraps up loose ends and is honestly a fantastical journey in its own right, it's also more story-focused than the previous chapters in the game. It adds more new lore, etc. that will likely be explored in the future of the Xenoblade series. However, the story also tends to feel a bit rushed. As if they were trying to pack up too many ideas all at once. Regardless, Ch. 13, for me, cemented Xenoblade Chronicles X: Definitive Edition as my second favorite game in the series, only surpassed by Xenoblade 3.
What the first game lacked in combat and exploration, this game more than makes up for. The world is simply stunning, especially considering the hardware, and the Skells make exploration much more engaging. While the combat system is similar to the first title, it feels significantly better, and I enjoyed it much more. However, where the first game excels is in its narrative, unfortunately that aspect is lacking here. The story and characters are largely uninteresting compared to the other games in the series. Not horrible, but they definitely do not hold up to the usual high Xenoblade standard. In the end, I would say I enjoy this game and the first equally. both have their strengths and weaknesses.
Too many side quests. And no way of knowing which ones are worth doing and which are absolute garbage (spoiler: most fall into the latter). "Optional" does not mean bad quality should be excused. If the majority of content is low quality, then it's a low quality game.
I played this originally on Wii U and almost finished it, but got myself soft-locked near the end due to some terrible design decisions. But other than that, I thought I'd enjoyed it.
Replaying it on Switch I realize I've simply forgotten all the bad memories. This is just not a good game, period. I love the other games in this series, they're all different with their own strengths and weaknesses, but this one is overall just right below average. Sure it's technically impressive, but that doesn't help when the gameplay, music, story and characters are all so terrible.
SummaryRebuild humanity on the mysterious planet Mira in this action RPG
The year is 2054. Earth has been destroyed by an intergalactic war between two alien races, and humanity is on the brink of annihilation. A small number of survivors, aboard the USS White Whale, crash land on the vast and untamed planet Mira—and now it falls to you, as ...