Street Fighter 6: Years 1-2 Fighters Edition on Nintendo Switch 2 isn't just a successful port; it's an evolution of the genre that sets new standards for accessibility and fun. Exclusive modes prove that hardware innovation can create truly new gameplay experiences without sacrificing the essence that makes a franchise special—something that's only possible with Nintendo at the helm.
Street Fighter 6: Years 1–2 Fighters Edition marks the premiere of the Street Fighter series on the Nintendo Switch 2 and it absolutely could not be more of a rocking success. The abundance of content and game modes, which makes this the most complete version of Street Fighter 6, will keep players of all kinds with their eyes and hands on the game, while its visual and technical performance are stellar, bringing this version close to the highest graphical standards. Less than one month into the Switch 2, Capcom could not have started its path in a better way on Nintendo's brand new console.
Street Fighter 6: Years 1-2 Fighter’s Edition provides gamers with a very sturdy fighting experience on this new console from Nintendo. It does suffer from a couple of graphical stumbles, and Joy-Con mini-games are more filler than content, but it’s nice that Capcom has provided a great way to showcase the capabilities of this console with their hit game.
Street Fighter 6: Years 1-2 Fighters Edition is a great title all around and an excellent launch title for Nintendo's new system. Battle Hub may be silly, but it has lots more personality and more to do than most other titles do in their online lobbies. Fighting Ground does a great job of showing off the new roster and improvements to the fighting engine, while placing an equal amount of attention on both offline and online players. World Tour makes for a slightly nonsensical yet addictive adventure that can serve as a full-fledged Street Fighter RPG. All of this comes together with an absolutely solid presentation if you ignore the fights in World Tour mode. That one issue causes the score to go lower than what we originally gave the game when it came out two years ago. Here's hoping that Capcom patches the issues soon to place this version on par with the other console and PC releases.
Street Fighter VI: Years 1-2 Fighters Edition on Nintendo Switch 2 is a solid title that stands out for its precise and varied gameplay. Although the technical performance shows slight limitations in docked mode compared to handheld mode, this doesn’t overshadow an overall experience that remains remarkable.
Street Fighter 6 Years 1-2 Fighters Edition on Nintendo Switch 2 offers incredible value and delivers a great portable and online experience on the console, but it isn’t the best way to get the full experience thanks to some technical issues. The online and core gameplay hold up as they should, though, and that’s what matters the most in games like this. If you already own Street Fighter 6 on another platform and just want to practice on or play on the go, the Switch 2 version is an easy recommendation. Just don’t bother with buying this to play World Tour.
Street Fighter 6 on Switch 2 is a cracker, and in portable mode, it could well become my preferred way to play this fantastic entry in Capcom's storied franchise. The only fly in the ointment with this port is 30fps fights in World Tour. It's a shame, and it's 100% gonna be a dealbreaker for some. But if you can overlook that, the rest of what's here is crisp, clean, and as slick as we could have ever hoped. All other modes are fully featured and running at 60fps, and online works a treat.
It works and looks fine, but this game is blury, they could do better job with optimalization for Switch 2. As for game itself its Street Fighter same as ever, but what is not to like... Maybe this god damn WorldTour it is so low effort addition that it pisses me off why they bothered waisting time on it.
This game is better on any other system since Nintendo refuse to invest in better online servers. It's still filled with random disconnects, lags, & button input delays which is a priority in a fighting game.
Not Being able to carry over your saved game file from another game system to the new one is a deal-breaker for me. It is showing either greed and/ or extreme laziness for this feature to not exist for Street Fighter 6. Most of us players have spent over 100hrs in this game progressing through it, now that a new game system comes out, gets a port, and it’s now mobile, it is a no-brainer to be able to transfer your game save over. Even Ubisoft realize they had to do this when they released Sea of Thieves on PS5, they immediately made the option to transfer your game file over.
I refuse to buy Street Fighter 6 on Switch 2 because I’m not starting my progress over, nor spend any money on dlc, becauseI see now how large of a waste of money it is without not being able to transfer your game save over to the new system, I also haven’t bought a Switch 2 for the same reason.
Yep, it’s all about Capcom’s greed and laziness why we can’t transfer our save file from another game system to the new Switch 2. They can only blame themselves for why more people won’t buy this on Switch 2.
SummaryNo one starts off as a champion. Even the strongest of fighters had to take that first step. Now it's your turn to take up the challenge and bring your game to the next level.
The world of Street Fighter 6 is all about the street culture. From the graffiti, to the music that beats while you hustle, and to the fight itself. You'll als...