Rust goes where no other survival game has and provides an incredibly threatening experience that, like a car accident, is equal parts horrifying and mystifying.
Rust's formula is deceptively simple: farm resources, build your base, and survive. But the reality is staying alive is a joke. The fortress I spent all afternoon meticulously building turns into ruins the next day I log in. I have no time to enjoy the beautiful because any second someone's might jump out and turn me into their next **** in all, it's an amazing survival experience. I've lost sleep, my social life, and my sanity… but, at least I've got my 2x1 with a TC and a box full of scrap
I just recently bought it and its great! Ofc the bigger the server the more annoying the start and farming but playing on smaller servers is just great!
For those who are willing to put the time in and stick with it, Rust provides both a social sandbox and a deep, functioning crafting system. At times, it feels like anything is possible in Rust; like witnessing players double-crossing one another or stumbling upon a small sheet metal city in the desert.
Rust is still as addictive as it was. Maybe, because of its early success, we expected more from it, and in that case it can be disappointed. It still needs to be polished and improved, but at its core, Rust is a great crafting and survival game.
At the center of Rust lurks something fascinating, with the Wild-West sense of lawlessness and the exploration of trust and betrayal that emerges when trying to survive. Yet Rust’s habit of tripping over its own feet makes it difficult to get to those fascinating stories. As the survival genre continues to mutate and create compelling experiences generate exciting player-driven stories regularly with little frustration, even Rust’s most compelling feature feels sadly archaic.
Rust may be one of the single most innovative games of its time AND in recent times. Those complaining about team sizes could just play solo-only servers, those complaining about time investment could play 2 day wipes, and those complaining about toxicity can just mute people! No matter your availability, game preference, or skill ability, there is a server for everyone and a great experience waiting in Rust.
güzel bir oyun ama sorunları var çok iyi bir sistemim olmasına rağmen
büyük fps sorunları yaşıyorum bunu sadece ben değil insanlarda yaşıyor grafikler üst düzeybile değil benim için oynanışl olarak eğlenceli ama oyunda buglarda var bunlar duzeltilirse puan 8-9 u bulur
Es un juego muy divertido que suma puntos cuando lo juegas con amigos. Jugando solo baja un poco porque a mi por lo menos lo que me gusta es ir con gente y avanzar. Igualmente, juego con muuchas horas de contenido y muy entretenido.
Created by Facepunch, a group known for games such as g-mod, comes Rust. This PvP survival game pits you against both the struggles of surviving on a stranded island with no escape, but also the threat of other people and NPCs. Rust differs from other games in this genre because of its vast plethora of mechanics alongside a seemingly simple premise: survival. Rust has a reputation for being a very challenging, unforgiving game, but I believe this simply adds to the excitement. Although it might seem that after a short while, there may be nothing new to do, but the constant fear of losing all your progress to either another player or natural causes is what makes this game stand out, as there is no safety for your hard-earned resources when offline. This does, however, cause many players to develop severe addictions, with many members of the community gaining hour counts into the thousands. Rust is well known for its steep learning curve, with players being judged harshly by others based on their playtime alone. The gunplay in this game also is quite difficult, making players memorize recoil patterns for many different guns, and get used to the fast time to kill. Even with the short TTK, fights involving larger groups can last hours at a time, with neither side wanting to leave the battle after putting so much time and resources in. Many servers also introduce prizes and incentives such as bounties for the most competitive clans to compete for. This leads to the formation of very large groups, sometimes with 40+ players, working together to win money on a regular basis. The nature of the game, however, means that to keep a bounty for long enough to be cashed out, the clans have to stay active on a single server for days at a time, often leading to many sleepless nights lying in wait for an attack. The gameplay loop can vastly vary in length with some so called ‘wipes’ lasting anywhere from a couple days to over a month. However, even though it may seem repetitive, with little variation on the gameplay, each wipe has many different encounters with new people each time, leading to an enjoyable experience for as long as you make it enjoyable. Rust is available on both console and PC, costing upwards of £20, and can be played on either keyboard and mouse or most standard modern controllers. However, the advantages offered by keyboard and mouse leads to problems in the console community with external devices such as zens. Graphics/Attention to Detail and Environmental interaction/Scenery/Art Direction and Style Rust has a reasonably minimalistic art style, but this doesn’t detract from the game's positives. The sound design for the game is both immersive and reliable, with most sounds being easily distinguished between. Rust can be very difficult to run on lower end devices, and can often crash alongside excruciating loading times, but there are very few noticeable bugs, and with the game being updated regularly none stay around for too long. One of the worst and best aspects of this game are the interactions with other players. While some can be kind or funny, most are extremely hostile, and the majority of encounters involve a stream of slurs through the microphone. For this reason, I would definitely not recommend this game to younger individuals as a lot of the language and threats used are quite nerve racking for less confident people. Overall, the game itself has many strong features, but the community does slightly let it down at times.
SummaryRust is a survival game created by Facepunch Studios. Inspired by games like DayZ, Minecraft and Stalker – Rust aims to create a hostile environment in which emergent gameplay can flourish. The aim of the game is to survive. To do this the player should gather resources. Hitting a tree with a rock will give you wood, hitting a rock with ...