Hunter x Hunter: Nen x Impact might not be a looker and would be laughed out the door for more lore-focused anime games, but it manages to just about come around as soon as you sit down to play it. Eighting’s incredible fighting prowess is doing all of the heavy lifting here and, while it’s a shame the low-budget hampers Nen x Impact from being a top-tier game, it’s still a good time. Just don’t expect to learn anything about the series if you’re a newcomer.
Hunter x Hunter: Nen x Impact doesn't really value the rich material it adapts, resulting in limited narrative structures and mediocre visuals, but the traditional 2D gameplay and accessible controls, even without any creative innovation, make the experience fun enough to give it a try.
Gameplay is fun, if you like crazy fighting games with mega combos you will like this game, however ai can’t rate it any higher due to terrible single player content and netcode
Somewhere inside Hunter x Hunter: Nen x Impact there’s a fantastic game waiting to shine. Unfortunately, a sparse character roster, minimal single-player content, and a lackluster online experience so far keep it from truly standing out. I sincerely hope the post-launch content can polish things up a bit — even if it’s just for the few hardcore players who’ll stick around that long. As it stands, the game doesn’t offer enough single-player content to convert Hunter x Hunter fans into fighting game players, nor is it polished enough to satisfy those who already are.
Hunter x Hunter: Nen x Impact is the series' first globally released game and brings fun 3v3 gameplay with strong presentation and solid training tools. However, it's held back by questionable design choices like awkward offline modes, a lack of motion inputs, an 8-button control scheme not friendly to arcade stick/hitbox users, and no cross-play. It's completely out of step with modern fighting game standards, and while the game does have potential, it needs major updates to fully satisfy both casual fans and competitive players.
Each character has a unique move set, like Gon’s fishing rod and Razor’s volleyball spikes. There’s genuine variety to the roster too, from the quick and nimble Killua to the tricky Misoka (this author’s personal favourite). But with just 16 characters at launch, the three-on-three gameplay format feels seriously stretched, and you’ll be seeing a lot of repeated faces even during a simple arcade run...There’s not much to the game either. The story mode, which glosses over the events from the anime, basically acts as an extended tutorial, and will take you less than an hour or so to beat. Outside of that you’re left with Time Attack, Combo Trials, and the Heavens Arena, which is basically just a renamed survival mode.
Hunter × Hunter: Nen × Impact has heart, but lacks punch. The tiny roster and short story mode won’t cut it for most, unless you’re a die-hard fan. For real fighting thrills and a proper brawling fix, you're better off elsewhere.
Hunter x Hunter Nen x Impact is not a good fighting game. Matches quickly become one-sided with one-button combos, and inexperienced players face extremes: either overly easy wins or losses against overpowered characters who drain all your health in a few hits.
Move over, Jujutsu Kaisen Cursed Clash. A new contender has emerged for worst anime fighting game of the 2020's, and that is Hunter x Hunter: Nen x Impact. Firstly, Nen Impact copies the Dragon Ball FighterZ gameplay a little too closely, but fails to deliver in a satisfying way. I know this is at launch, and it will be patched at later points, but certain characters in this game are either criminally underpowered, or will wreck shop in quick order. And if you have this issue on day one, you've potentially alienated some people later down the line. Another issue is that the game's base roster is very small, and that's for a 3 VS 3 team fighting game. At launch, Nen Impact only has 16 characters to choose from. By comparison, FighterZ has 24 at launch (though some you have to unlock), both the most recent Marvel VS Capcom games (even Infinite) had twice the roster at launch, and at the time of Guilty Gear Strive's addition of a 3 V 3 mode, there were 28 characters in Guilty Gear Strive. As for the visuals, they look very dated. For a game launching on PS5, Switch, and PC, it makes last gen, and even certain PS3 era games look better than Nen x Impact. Some stylized PS2 era games might even look better. As for the story, it somehow manages to be even lazier other licensed anime games. Not only is it still shots from the 2011 Hunter X Hunter anime, from there's no voice acting, be it for narration, or spoken dialogue, outside of some grunts. Performance issues can be patched over time, but lack of content is something harder to do. For Hunter X Hunter fans, save your money until serious patchwork can be done, and prices get reduced significantly. At launch, Hunter X Hunter: Nen x Impact gets a 2 out of 10.
This game is utter garbage. Game price aside. This game has nothing redeeming about it and it is one of the most pathetic releases for a video game ( not solely a fighting game) in 2025. I am extremely happy to see this game flop and burn because we as consumers should reject these types of scams and garbage in 2025. I sincerely hope this game will be the nail in the coffin for 8ing studios and hopefully they never make another video game again
only played the demo but either way the games broken and for an asw game it is genuinely terrible having only 16 characters when its a 3v3 game, it tried being marvel 3 but failed in every way. the games source material is just not really there like they could’ve made the game more input heavy and made throws traditional with back throws and controlling your character feels clunky at best with there being no way to plink dash like in marvel 3. they could’ve at the very least gave all the characters a run animation instead of dashing it makes it harder to put pressure on your opponent and seems like Nen impact was trying to be a zoning meta so characters like gon, killua and other characters that lack good range or projectiles so characters like lerorio and kurapika are gonna dominate the games meta because kurapika has great range and lerorio and just zone from full screen. combos are doing 50-90% damage effortlessly and asw needs to make damage scaling alot higher if they want games to last longer and more fair. I felt like the game deserved to have alot more attention than it got, mostly because the rest of the studio was probably working on strive or granblue and that ended up making nen impact looking like a ps vita game and a broken mess ****. the game should’ve been in the oven for alot longer than it actually ended up that should’ve been a early 2026 title at least. and the game should not be worth the 60$ price tag especially in this state, I think at best it should’ve been 25$ at launch not more than double that
SummaryThe very first fighting game based on the hit anime series, HUNTERxHUNTER, is finally here!!
Engage in an epic 3-on-3 battle where character compatibility and team structure will be the key to your victory. Craft your very own trio and guide them to glory!
Simply tap an attack button repeatedly while holding the "rush" button to un...