A sequel that takes the thrilling cold-survival city-building heart of Frostpunk and evolves it in every way, while losing none of what made the series so special to begin with.
Frostpunk 2 is an exceptional game that brilliantly expands on its predecessor’s foundation. The game masterfully blends intense strategy with survival elements, creating a captivating and immersive experience. The environment is richly detailed, and the challenging decisions feel both meaningful and impactful. The narrative is engaging and encourages players to explore moral dilemmas, making every session unique. From the beautifully rendered graphics to the innovative gameplay mechanics, Frostpunk 2 not only meets expectations but exceeds them, offering a thought-provoking and rewarding journey through a dystopian world.
The new political dimension of Frostpunk 2 redefines gameplay, and the player's own ethics become an integral part of the game. A fascinating experience, and a real challenge for achievers.
The risk of too much-simulated suffering is that the most challenging decisions can leave you feeling emotionally detached, as the end often justifies the means. This dynamic makes Frostpunk 2 a unique experience where you can never truly be the ‘good guy,’ only ‘less bad.’ It’s better to play this in short bursts, as it will keep you from becoming emotionally numb to all the suffering in Frostpunk 2.
Frostpunk 2 dishes up engaging strategy challenges that will have you balancing multiple resources, faction demands, and production all throughout a playthrough. While it may be challenging for first-time players for this reason, the game also makes it worth your while with an impressive level of overall depth. Frostpunk 2 feels like it’s suffused with story in every possible way, and it’s clear that the developers have made the effort to create an authentic world that comes with difficult and impactful choices. If you’re a seasoned strategy buff with a penchant for story and you’re not put off by difficult decisions in a dystopian world, Frostpunk 2 is sure to be a worthy addition to your library.
Frostpunk 2 makes clever reconsiderations of, and expansions on, the first game’s design, offering a better rounded, even harsher follow-up to the original’s concept.
Frostpunk 2 blends classic city development ideas with an interesting take on political horse-trading. The need to secure votes will push player outside of their comfort zone. I like the extra tension, but the two sides of the game sometimes feel disconnected from one another, especially when factions act irrationally as the survival of New London is in play. 11 bit studios has taken a risk by creating a sequel that is too different in terms of mechanics for some fans of the original. Frostpunk 2 isn’t as personal or granular but the political aspect is a good innovation and enhances the more traditional exploration and city building.
Гра потерпіла дуже великих змін ніж перша частина, однак це пішло їй на величезний плюс, тому що 11bit не побоялись створити, щось нове, що за духом продовжує першу частину, а геймпле��но відрізняється в край, до того ж політична складова геймплею напряму наслідувана першою частиною, однак значно удосконалена, що є величезним плюсом, а містобудівництво змінилось лише у кращий бік.
While it's still a decent game, I definitely found some enjoyment, it's nowhere near as immersive as the first. It's just not. With the original as the comparison benchmark it falls short.
comparing to the firs frostpunk, I did not feel so connected to the game and the people living it the city, only the main story mode and survival, fairly short game
After getting addicted to the game a few days I have to say I am disappointed. The game is too easy on hardest once you figure it out. Way easier then the first. Big fan of Unreal Engine but weird choice and implementation is VERY VERY demanding for no good reason, more so then many 1st and 3rd person games done in UE5. Even with lightning and shadows to low and DLSS to balanced I cant get 60 FPS where I get that in other UE5 games with DLSS on quality!
Visually it seems to take style and visuals over gameplay, and that is bad. And I do not even think the game looks that impressive, they could just stick to Unity and have a more clear look. FP1 was more pleasant to look at and IXION even better, both done in Unity and run better and its all that is needed.
You build in tiles, not really bad BUT you have to press a key to even see where your buildings are, you have to hover over your districts to even see where there start and end, its annoying. The city builds itself and the devs are super proud of this fancy dynamic city that builds itself based on where you placed things but its weird. Same goes for trails and skylines, it picks style over play ability as its not easy to see where you already build and it actually builds not where you place things but dynamically near that.
Mechanics are flawed and annoying after a while. Massive illusion of choice as you are basically forced to just do what your factions demand most of the time on harder difficulties. I failed a few times figuring out how the game works but after I finished the story I finished two "Utopia Builder runs on hardest (Captain) difficulty and easy finished them both on the 2nd try after I figured out he map and resource limits and things.
All the end game mechanics are totally meaningless and irrelevant. The game is decided LONG b4 that, its not really well thought out. And choosing different factions barely effects anything really. There is no "playstyle" its just tiny bonuses and things that you get at the very end when you already made it. The first and 2nd storm are the hardest, and the game is very forgiving even on captain you can lack every resource I basically NEVER have anything stored but as long as the deficit is not to high you are fine.
Sadly if you really play the game for long you find out how flawed it actually is. Its very much like the 1st game, despite what people claim. Lots of things are exactly the game. Generator, fuel, heat, cores. It just feels more sandboxy and has a bigger scale and more mechanics that in the end give you way more opportunity to turn things around. In a way this is a good thing but it lacks serious fun challenge, its not easy but its repetitive, gets boring and annoying and the endgame is really filled with lots of things you will never need. Maybe DLCs and mods can save the game but probably not.
FP1 on hardest was too hard for me actually, it felt like if you made one tiny mistake in the beginning it all spiraled to the end, it was too much like "turn heater on in that exact second or die" type of gameplay that was not that good either, but at least it was like constrained and thought out very well so it was actually very challenging. FP2 just offers so much stuff without giving it actually an opportunity to really shine. And overall I think the first game is better in both graphics (for gameplay) and the gameplay itself. Again UE5 is great but a game that tries so hard to look fancy that it ends up just looking confusing annoying. It took me a while to get used to it. The UI is stunning but also has like shifting elements after clicking it that are not very good for gameplay. Also why TF do I not get the generator view by default when clicking the generator? So annoying.
Also the "switch between city/settelements key simply do NOT WORK, last patch 1.0.4, bind them to different keys, nothing happens when I press them.
Its also annoying to sit through the annoying ass voting animation 100 times. If you just play the game for a 9 hour or some story then this is more for you but if you look for some deep engaging RTS this is sadly not really it.
Even with an above average system, it cannot provide the expected performance at 1080p resolution. (i5 13400 - Rtx 3050-32 gb ram) You will have to lower the graphics to solve the fps drops. As a result, in a game where you want to watch beautiful city views, you will be left with a muddy city view where no details can be distinguished. Optimization problems destroy all the gameplay fun. I left it, I wish all i9+4090+4k monitor owners good games. (sorry for bad english)
SummaryFrostpunk 2 is the sequel to the highly acclaimed, BAFTA-nominated society survival game that blended city building, strategy and management gameplay, creating a brand new genre. Its successor takes place 30 years after the apocalyptic blizzard storm, and Earth is still overwhelmed by the icy climate of neverending frost and harsh weathe...