It will be nearly impossible to evaluate Final Fantasy VII Rebirth outside of the trilogy as a whole in the years to come. But right now nothing is stopping us from doing so. To put it succinctly, Final Fantasy VII Rebirth is one of the finest games in Square Enix's entire history.
What Final Fantasy 7 Rebirth does is challenge the idea that FF7 can't be topped within its own in-game universe; in my eyes, that's already been done, in the middle game of a trilogy no less, and now we'll just have to wait and see if Square Enix can stick the landing on what's been an incredible, must-play two-parter thus far.
Rebirth is impressive. I have immense respect for the developers. There is so much map to Traverse. To go from the confines of Midgar to most of the FFVII map is unbelievable. The battles, the mini-games, the ways of travel, the environments and the music. Are all a positive experience. But, most of all. The characters in this second installment are outstanding. You feel that you have walked out of your house and travel the world with your friends. I highly recommend this sequel to any age and any fan of Final Fantasy VII. You need to experience this game for yourself.
There is a new contender for the "which Final Fantasy game is the best?" debates now. But if you ask me "which is the best Final Fantasy VII?", them we have a clear winner.
Final Fantasy VII Rebirth expands upon the 2020 Remake by offering a
more captivating story, enhanced gameplay mechanics, and a more
expansive world. However, some players might find themselves slightly
impeded by pacing issues and Square Enix's overly ambitious endeavors.
Final Fantasy 7 Rebirth is a loving recreation of the original’s second act, elevated by an impressive level of commitment and confidence and only held back by the occasional wobble.
I don’t regret the 100 hours (or was it more?) that I spent in Final Fantasy VII Rebirth. In fact, I loved so much about the game. I loved the expanded party of characters. Vincent's my boy and he shows up in style, Yuffie's my girl and she brings much-needed energy into the main cast. I also loved visiting iconic locations like Costa del Sol and the Gold Saucer for the first time in their remade form. Most of all, I love and adore the work that Kazushige Nojima has done with the narrative (especially the ending that, once again, challenges everything we assumed about the FFVII plot), and he further entrenches himself as arguably the most innovative and creative writer in JRPGs with Rebirth. I just really wish that Square Enix had resisted putting so much padding and pointless distractions between all that good stuff. Why undermine the things you do best like that?
Square Enix has built a world that really is beautiful, filled with pleasurable diversions. But the contrast between the pleasure of playing Final Fantasy VII Rebirth and the dourness of its plot often ends up confusing things. It’s less apocalypse now than apocalypse later.
I enjoyed the first part as it is, but this part exceeded my expectations. It had a compelling story, great graphics, fun fighting mechanics, everything that separates a good RPG from a great one.
Combat is much less clunky, more fluid, and in general feels much batter than it did in Remake, also there are more deep to character builds, the core mechanicso of the game are fantastic, the problems come with evertything surrounding them, starting with poor perfomance in base ps5, quality mode is too yanky and Perfomance mode is a blurry mess, then there is the Ubisoft-like, check-list type of open world, Climbing towers included, the rewards are often underwhelmng, finally the Snail-paced Plot dragged down by fanservice escenes, filler content and mandatory mini-games..
Overall the combar feels fantastic and the rpg aspects are deep, howver the games feels bloated and tedious at times.
Just an ok action game, if you want a meh adventure with cloud going: huh, meh, yeah, ok to everything then its a decent play through.
Its watch cut scene, fight grindy battles, be annoyed you missed a scan, do annoying mini games that add nothing to the story or character development, just more yeah, ok's from cloud that pad the play time.
Remove about half the game and it'd be a decent play through.
Stick to the old version, the only good thing about this game is graphics and the card game. Allocating skill points to a tree is not fun, poorly designed.Fighting combos are confusing, best to make it simple.
Abandoned half of game.
SummaryFINAL FANTASY VII REBIRTH is the new story in the FINAL FANTASY VII remake project, a reimagining of the iconic original game into three standalone titles by its original creators. In this game, players will enjoy various new elements as the story unfolds, culminating in the party’s journey to “The Forgotten Capital” from the original F...