Jump to content

Job control (computing)

From Wikipedia, the free encyclopedia

In computing, job control refers to the automated control of job execution; ensuring that each job has access to adequate resources to perform correctly, that competition for limited resources does not cause a deadlock, resolving such situations where they do occur, and terminating jobs that, for any reason, are not performing as expected. Even with sophisticated automation, most systems, such as Unix-like systems, permit manual operations such as interrupting, pausing and resuming jobs and to execute them in the foreground (interactively) instead of the usual background (batch) mode for fully automated execution.

Job control, a.k.a. batch processing mostly proceeds without human intervention.[1] Job control is configured by programmers who decide details including:

  • When to run a job
  • Under which conditions to skip a step
  • Which files and/or devices to use for input/output
  • Whether a file is to be retained or deleted
  • The maximum amount of storage that can be used

History

[edit]

Job control has developed from the early days of computers when operators were responsible for setting up, monitoring and controlling jobs, to modern systems which take on the bulk of the work.

Early computer developers realized that computers spent most of their time idle because the software had to wait while a relatively slow peripheral completed an operation such as reading or writing data. Buffering provided a partial solution, but eventually an output buffer would occupy all available memory or an input buffer would be empty, and the system would then wait for a relatively slow device to complete its task.

A more general solution is multitasking. A computer executes multiple programs, concurrently by loading a program into a process that can be paused when the processor time can better be used for a process that is not waiting. The process's context is cached in memory and another process's context is used to resume execution of that process. The software responsible for context swapping is called the scheduler works with peripheral device drivers to suspend execution of the active process if the device is unable to complete an operation immediately, and the scheduler places the process on its queue of inactive jobs. When the peripheral completes the operation, the process available to be resumed by the scheduler. Similar suspension and resumption applies to any operation that may involve waiting; including asynchronous inter-process communication.

However, this scheduling has drawbacks. A process that seldom waits (i.e. does not use a peripheral) would hog the processor until it completed or was interrupted. Other processes would then be starved of processor resources and might become slow. This can be resolved via preemptive multitasking, a.k.a. time slicing, in which each process is swapping out after it has had the processor for a period of time. Further, a process can be given a priority that allows it to be given more access to the process relative to lower priority processes.

Language

[edit]

Batch

[edit]

Early computer resident monitors and operating systems were relatively primitive and were not capable of sophisticated resource allocation. Typically such allocation decisions were made by the computer operator or the user who submitted a job. Batch processing was common, and interactive computer systems rare and expensive. Job control languages developed as primitive instructions, typically punched on cards at the head of a deck containing input data, requesting resources such as memory allocation, serial numbers or names of magnetic tape spools to be made available during execution, or assignment of filenames or devices to device numbers referenced by the job. A typical example of this kind of language, still in use on mainframes, is IBM's Job Control Language (also known as JCL). Though the format of early JCLs was intended for punched card use, the format survived the transition to storage in computer files on disk.

BANG and other non-IBM JCLs

[edit]

Non-IBM mainframe batch systems had some form of job control language, whether called that or not; their syntax was completely different from IBM versions, but they usually provided similar capabilities. Interactive systems include "command languages"—command files (such as PCDOS ".bat" files) can be run non-interactively, but these usually do not provide as robust an environment for running unattended jobs as JCL. On some computer systems the job control language and the interactive command language may be different. For example, TSO on z/OS systems uses CLIST or Rexx as command languages along with JCL for batch work. On other systems these may be the same.

The Non-IBM JCL of what at one time was known as the BUNCH (Burroughs, Univac/Unisys, NCR, Control Data, Honeywell), except for Unisys, are part of the BANG[2][3] that has been quieted.

Interactive

[edit]

As time sharing systems developed, interactive job control emerged. An end-user in a time sharing system could submit a job interactively from his remote terminal (remote job entry), communicate with the operators to warn them of special requirements, and query the system as to its progress. He could assign a priority to the job, and terminate (kill) it if desired. He could also, naturally, run a job in the foreground, where he would be able to communicate directly with the executing program. During interactive execution he could interrupt the job and let it continue in the background or kill it. This development of interactive computing in a multitasking environment led to the development of the modern shell.

File systems and device independence

[edit]

The ability to not have to specify part or all of the information about a file or device to be used by a given program is called device independence.

Real-time computing

[edit]

Pre-emptive multitasking with job control assures that a system operates in a timely manner most of the time. In some environments (for instance, operating expensive or dangerous machinery), a strong design constraint of the system is the delivery of timely results in all circumstances. In such circumstances, job control is more complex and the role of scheduling is more important.

Since real-time systems do event-driven scheduling for all real-time operations, "the sequence of these real-time operations is not under the immediate control of a computer operator or programmer."[4]

However, a system may have the ability to interleave real-time and other, less time-critical tasks, where the dividing line might for example be response required within one tenth of a second.[4]: p.1  In the case of the Xerox RBM (Real-time/Batch Monitor) systems,[5][6][7] for example, two other capabilities existed:[4]: p.2 

  • computer operator commands ("unsolicited key-in");
  • background job streams (batch jobs).
[edit]

See also

[edit]

References

[edit]
  1. ^ "Mainframe working after hours: Batch processing".
  2. ^ what Xerox Data Systems and its SDS purchase called its exclamation mark "Operating systems list".
  3. ^ the SLASH SLASH of its JCL, called SLANT SLANT by some. The remainder of this footnote is a reminder, dedicated to the first person from whom I heard SLANT SLANT, the late senior computer operator and retired Military Officer who taught many people-oriented lessons. Let this be added to his citations.
  4. ^ a b c Xerox Real-Time Batch Monitor (RBM), Sigma 2/3 Computers, User's Guide (PDF). Xerox Corporation. Retrieved 2017-02-16.
  5. ^ a family: Scientific Data Systems SDS Sigma 2 & 3, renamed/combined as Xerox's acquired Xerox Data Systems, Xerox 530.
  6. ^ The SDS Sigma 5, 6 & 7 became the Xerox 560
  7. ^ XOs SIGMR 5/7 REAL-TIME BATCH MONITOR (RBM-2) (PDF). Retrieved 2017-02-16.