Witchfire

Witchfire

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I'm So Tired of Galleon
It was bad enough having it spawn in bad places on previous maps, but it's borderline unplayable on Velmorne. The 3 balls you have to destroy get stuck on buildings no matter where I stand, it's constantly flying around in areas I can't hit, and its massive AOE cannon shots are horrendously annoying. Why can they do splash damage through a whole building?

And the worst part about this? It's ♥♥♥♥♥♥♥ boring. It's JUST boring. After probably 20 or so fights against it, I've never lost anything but ♥♥♥♥♥♥♥ time. It's S O boring, they didn't fix anything about it for the new maps, and the pure challenge it provides is to my mental ♥♥♥♥♥♥♥ stability. I'm tired of fighting this thing every single time I go to a map no matter how many placebo pills I swallow. It's a dog water fight, it's not fun, and it shouldn't exist outside of a preplanned arena.
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Showing 1-4 of 4 comments
Galleon definitely need to be reworked. Dodging two attacks, and then shooting cannonballs, and only after that shoot some really far away skulls is just annoying even if you know what to do and can do it easily
Imagine playing a melee weapon and getting a galleon
I agree Galleon needs a look over.
I've found it annoying even before Velmorne. If you don't have a long-range weapon, you're screwed. I also agree with the time windows for shooting the skulls being way to small.
Now with the city being so large, it should really be reworked.
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Showing 1-4 of 4 comments
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