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HOwever the fact that this game even needs that is first of all pathetic, since its just retro low demand graphic. And second, its ridiculous that the game devs coded it THAT bad in certain areas. I mean, there is really no reason that any object should change on the same screen, its just lazy.
Find the engine.ini file double click it and paste this at the bottom of the file (if you want to make sure the game never changes these settings you can make it read only) This will likely impact preformance if you have a lower end PC, my laptop with a RTX 2070 was able to handle it just fine in the small amount of testing I did but it gets rid of all texture pop-in/LODs:
[SystemSettings]
r.Streaming.FullyLoadUsedTextures=1
r.Streaming.HLODStrategy=2
r.Streaming.HiddenPrimitiveScale=1
r.Streaming.UseFixedPoolSize=1
r.Streaming.MaxEffectiveScreenSize=0
r.TextureStreaming=0
r.Streaming.PoolSize=5000
r.Streaming.LimitPoolSizeToVRAM=0
r.Streaming.MipBias=-15
r.Streaming.Boost=3.0
r.Streaming.LODBias=-3
r.Streaming.DefragDynamicBounds=1
r.StaticMeshLODDistanceScale=0.001
r.SkeletalMeshLODBias=-3
r.SkeletalMeshLODRadiusScale=10.0
r.ForceLOD=0
r.LODFadeTime=0
foliage.LODDistanceScale=10
r.ViewDistanceScale=10
r.HLOD.DistanceOverride=1000000
r.HLOD.ForceDisable=1
r.ShadowQuality=5
r.Shadow.DistanceScale=10
r.Shadow.RadiusThreshold=0.01
r.Shadow.CSM.TransitionScale=2
r.Shadow.CSM.MaxCascades=4
r.Shadow.CSM.SplitPenumbraScale=0.5
r.Shadow.FadeResolution=2048
r.Shadow.MaxCSMResolution=4096
r.Shadow.PerObject=1
r.AllowLandscapeShadows=1
r.Shadow.TexelsPerPixel=8.0
r.Shadow.WholeSceneShadowFallbackRadius=10000
r.Shadow.TransitionScale=2.0
r.LandscapeLOD0DistributionScale=5
r.LandscapeLODDistributionScale=5
r.LandscapeLODBias=-3
r.Landscape.MaxLODs=0
r.Landscape.MinLOD=0
r.Landscape.ForceLOD=0
r.Landscape.AllowLOD=0
r.Landscape.EnableLOD=0
r.Landscape.SkipComponentForLOD=0
r.LandscapeStreaming=0
r.OneFrameThreadLag=1
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=4
r.Tonemapper.GrainQuantization=0
r.MotionBlurQuality=0
r.BloomQuality=3
r.DepthOfFieldQuality=1
r.AmbientOcclusionLevels=2
r.DetailMode=2
r.ScreenPercentage=100
r.MaxAnisotropy=16
r.LightMaxDrawDistanceScale=5
r.Shadow.MaxResolution=4096
/home/deck/.steam/steam/steamapps/compatdata/1971650/pfx/drive_c/users/steamuser/AppData/Local/Octopath_Traveler2/Saved/Config/WindowsNoEditor/