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Introduction to the special issue on learning and computational game theory

  • Editorial
  • Published: 20 March 2007
  • Volume 67, pages 3–6, (2007)
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Introduction to the special issue on learning and computational game theory
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  • Amy Greenwald1 &
  • Michael L. Littman2 
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References

  • Bowling, M., & Veloso, M. (2002). Multiagent learning using a variable learning rate. Artificial Intelligence, 136, 215–250.

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  • Daskalakis, C., Goldberg, P. W., & Papadimitriou, C. H. (2006). The complexity of computing a nash equilibrium. In Proceedings of the Thirty-Eighth Annual ACM Symposium on Theory of Computing (pp. 71–78).

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  • Greenwald, A., Li, Z., & Marks, C. (2006). Bounds for regret-matching algorithms. In Proceedings of the Ninth International Symposium on Artificial Intelligence and Mathematics.

  • Kearns, M., Littman, M. L., & Singh, S. (2001). Graphical models for game theory. In Proceedings of the 17th Conference on Uncertainty in Artificial Intelligence (UAI) (pp. 253–260).

  • Shoham, Y., Powers, R., & Grenager, T. (2007). If multi-agent learning is the answer, what is the question? Artificial Intelligence. Special issue on the foundations of research in multi-agent learning.

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Authors and Affiliations

  1. Department of Computer Science, Brown University, Providence, RI, 02912

    Amy Greenwald

  2. Department of Computer Science, Rutgers, The State University of NJ, Piscataway, NJ, 08854-8019

    Michael L. Littman

Authors
  1. Amy Greenwald
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  2. Michael L. Littman
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Correspondence to Amy Greenwald.

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Greenwald, A., Littman, M.L. Introduction to the special issue on learning and computational game theory. Mach Learn 67, 3–6 (2007). https://doi.org/10.1007/s10994-007-0770-1

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  • Published: 20 March 2007

  • Issue Date: May 2007

  • DOI: https://doi.org/10.1007/s10994-007-0770-1

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